dxd - dynax driver framework 2.1.0d71
cross platform open source driver development framework
Loading...
Searching...
No Matches
dx::coreaudio::server::device< pin_t > Member List

This is the complete list of members for dx::coreaudio::server::device< pin_t >, including all inherited members.

clockdx::coreaudio::server::device< pin_t >
configdx::coreaudio::server::device< pin_t >
configure(target target, ::UInt64 action, void *info)dx::coreaudio::server::device< pin_t >inlinevirtual
countdx::coreaudio::server::device< pin_t >
cycledx::coreaudio::server::device< pin_t >
device(generic::driver &driver, ::io_service_t io_service)dx::coreaudio::server::device< pin_t >inline
iddx::coreaudio::server::device< pin_t >
io_start()dx::coreaudio::server::device< pin_t >inline
io_stop()dx::coreaudio::server::device< pin_t >inline
io_timestamp(::Float64 &sampletime, ::UInt64 &host_time, ::UInt64 &seed)dx::coreaudio::server::device< pin_t >inline
launch() overridedx::coreaudio::server::device< pin_t >inline
linesdx::coreaudio::server::device< pin_t >
linesizedx::coreaudio::server::device< pin_t >
offsetdx::coreaudio::server::device< pin_t >
operator=(const ::AudioServerPlugInHostInterface *host) noexceptdx::coreaudio::server::device< pin_t >inline
pin(::AudioObjectID id)dx::coreaudio::server::device< pin_t >inline
pin(target target)dx::coreaudio::server::device< pin_t >inline
pinsdx::coreaudio::server::device< pin_t >
property(target target, const ::AudioObjectPropertyAddress &address, void *property, ::UInt32 &size, bool set=false)dx::coreaudio::server::device< pin_t >inlinevirtual
referencedx::coreaudio::server::device< pin_t >
requestdx::coreaudio::server::device< pin_t >
safety_offsetdx::coreaudio::server::device< pin_t >
sampleratedx::coreaudio::server::device< pin_t >
samplerate(uint32_t samplerate) overridedx::coreaudio::server::device< pin_t >inline
seeddx::coreaudio::server::device< pin_t >
sourcedx::coreaudio::server::device< pin_t >

(c) copyright 2009 dynamic acoustics e.U. generated on Thu Jun 6 2024

a closed source license may be obtained by requesting a written permission from dynamic acoustics e.U.
however - governmental use generally and military use especially is strictly prohibited though.