dxd - dynax driver framework 2.3.0d110
cross platform open source driver development framework
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dx::gui::device< device_t >::stream::channel Class Reference

#include <dx_cpl.h>

+ Inheritance diagram for dx::gui::device< device_t >::stream::channel:
+ Collaboration diagram for dx::gui::device< device_t >::stream::channel:

Classes

class  component
 

Public Member Functions

 channel (class device &device, uint32_t &channels)
 

Protected Member Functions

void comboBoxChanged (juce::ComboBox *box) override
 
std::unique_ptr< juce::Component > createItemComponent () override
 
void labelTextChanged (juce::Label *) override
 

Protected Attributes

uint32_tchannels
 
class devicedevice
 
const bool editable {}
 
int size
 
const juce::String string
 

Constructor & Destructor Documentation

◆ channel()

template<typename device_t >
dx::gui::device< device_t >::stream::channel::channel ( class device & device,
uint32_t & channels )
inline

Member Function Documentation

◆ comboBoxChanged()

template<typename device_t >
void dx::gui::device< device_t >::stream::channel::comboBoxChanged ( juce::ComboBox * box)
inlineoverrideprotected

◆ createItemComponent()

template<typename device_t >
std::unique_ptr< juce::Component > dx::gui::device< device_t >::stream::channel::createItemComponent ( )
inlineoverrideprotected

◆ labelTextChanged()

void dx::gui::label::item::labelTextChanged ( juce::Label * )
inlineoverrideprotectedinherited

Member Data Documentation

◆ channels

template<typename device_t >
uint32_t& dx::gui::device< device_t >::stream::channel::channels
protected

◆ device

class device & dx::gui::box::item< class device , juce::ComboBox >::device
protectedinherited

◆ editable

const bool dx::gui::label::item::editable {}
protectedinherited

◆ size

int dx::gui::box::item< class device , juce::ComboBox >::size
protectedinherited

◆ string

const juce::String dx::gui::label::item::string
protectedinherited

The documentation for this class was generated from the following file:

(c) copyright 2009 dynamic acoustics e.U. generated on Sun Apr 27 2025

a closed source license may be obtained by requesting a written permission from dynamic acoustics e.U.
however - governmental use generally and military use especially is strictly prohibited though.