dxd - dynax driver framework 2.1.0d58
cross platform open source driver development framework
Loading...
Searching...
No Matches
dxd::memory< scope_t > Member List

This is the complete list of members for dxd::memory< scope_t >, including all inherited members.

free()dxd::memory< scope_t >inline
free()dxd::memory< scope_t >
free()dxd::memory< scope_t >
free()dxd::memory< scope_t >
initialize(const void *data, size_t size)dxd::memory< scope_t >
initialize(void *data, size_t size)dxd::memory< scope_t >
initialize(::IOMemoryDescriptor *iokit_memory_descriptor)dxd::memory< scope_t >inline
initialize(::IOMemoryDescriptor *iokit_memory_descriptor, size_t offset, size_t size)dxd::memory< scope_t >inline
initialize(const void *data, size_t size)dxd::memory< scope_t >
initialize(const::MDL *mdl)dxd::memory< scope_t >inline
initialize(const::MDL *mdl, size_t offset, size_t size)dxd::memory< scope_t >inline
initialize(void *data, size_t size)dxd::memory< scope_t >
initialize(const void *data, size_t size)dxd::memory< scope_t >
initialize(void *data, size_t size)dxd::memory< scope_t >
initialize(const void *data, size_t size)dxd::memory< scope_t >
initialize(const void *data, size_t size)dxd::memory< scope_t >
initialize(const void *data, size_t size)dxd::memory< scope_t >
memory()=defaultdxd::memory< scope_t >
memory(const void *data, size_t size)dxd::memory< scope_t >inline
memory()=defaultdxd::memory< scope_t >
memory(const void *data, size_t size)dxd::memory< scope_t >inline
memory(const::MDL *mdl)dxd::memory< scope_t >inline
operator const::IOMemoryDescriptor *() constdxd::memory< scope_t >inline
operator uint64_t() constdxd::memory< scope_t >inline
operator::IOMemoryDescriptor *()dxd::memory< scope_t >inline
operator::MDL *() constdxd::memory< scope_t >inline
size() constdxd::memory< scope_t >inline
statusdxd::memory< scope_t >
~memory()dxd::memory< scope_t >inline
~memory()dxd::memory< scope_t >inlinevirtual

(c) copyright 2009 dynamic acoustics e.U. generated on Sat Apr 27 2024

a closed source license may be obtained by requesting a written permission from dynamic acoustics e.U.
however - governmental use generally and military use especially is strictly prohibited though.