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dxd::stream::umap< stream_t > Member List

This is the complete list of members for dxd::stream::umap< stream_t >, including all inherited members.

_vmdxd::map< dx::user, dx::circular >protected
free()dxd::map< dx::user, dx::circular >inline
initialize(::IOMemoryDescriptor *iokit_memory_descriptor, size_t offset=0)dxd::map< dx::user, dx::circular >inline
iokit_memory_mapdxd::map< dx::user, dx::circular >protected
map()=defaultdxd::map< dx::user, dx::circular >
map(::IOMemoryDescriptor *iokit_memory_descriptor, size_t offset=0)dxd::map< dx::user, dx::circular >inline
nextdxd::linked::item< event< dx::user > >protected
operator const ::IOMemoryMap *() constdxd::map< dx::user, dx::circular >inline
operator const dx::circular *() constdxd::map< dx::user, dx::circular >inline
operator dx::circular *() constdxd::map< dx::user, dx::circular >inline
operator->() constdxd::map< dx::user, dx::circular >inline
operator->()dxd::map< dx::user, dx::circular >inline
operator::IOMemoryMap *()dxd::map< dx::user, dx::circular >inline
referenced()=defaultdxd::referencedprotected
referenced(int references)dxd::referencedinlineprotected
referencesdxd::referenced
release(reference_t &reference)dxd::referencedinline
retain()dxd::referencedinline
size() constdxd::map< dx::user, dx::circular >inline
start()dxd::stream::umap< stream_t >inline
statusdxd::map< dx::user, dx::circular >
stop(bool force=false)dxd::stream::umap< stream_t >inline
streamdxd::stream::umap< stream_t >protected
umap(client &client, const dx::os_event &os_event, stream_t *&stream)dxd::stream::umap< stream_t >inline
~item()dxd::doubly::linked::item< event< dx::user > >inline
~map()dxd::map< dx::user, dx::circular >inline
~referenced()=defaultdxd::referencedprotected
~umap()dxd::stream::umap< stream_t >inline

(c) copyright 2009 dynamic acoustics e.U. generated on Mon Dec 9 2019

a closed source license may be obtained by requesting a written permission from dynamic acoustics e.U.
however - governmental use generally and military use especially is strictly prohibited though.