dxd - dynax driver framework 2.2.0d109
cross platform open source driver development framework
Loading...
Searching...
No Matches
dx::gui::device< device_t >::iosize Class Reference

#include <dx_cpl.h>

+ Inheritance diagram for dx::gui::device< device_t >::iosize:
+ Collaboration diagram for dx::gui::device< device_t >::iosize:

Classes

class  component
 

Public Member Functions

void comboBoxChanged (juce::ComboBox *box) override
 
 iosize (device &device, struct device::desc::clock &clock)
 

Protected Member Functions

std::unique_ptr< juce::Component > createItemComponent () override
 
void labelTextChanged (juce::Label *) override
 

Protected Attributes

struct device::desc::clock & clock
 
devicedevice
 
const bool editable {}
 
int size
 
const juce::String string
 

Constructor & Destructor Documentation

◆ iosize()

template<typename device_t >
dx::gui::device< device_t >::iosize::iosize ( device & device,
struct device::desc::clock & clock )
inline

Member Function Documentation

◆ comboBoxChanged()

template<typename device_t >
void dx::gui::device< device_t >::iosize::comboBoxChanged ( juce::ComboBox * box)
inlineoverride

◆ createItemComponent()

template<typename device_t >
std::unique_ptr< juce::Component > dx::gui::device< device_t >::iosize::createItemComponent ( )
inlineoverrideprotected

◆ labelTextChanged()

void dx::gui::label::item::labelTextChanged ( juce::Label * )
inlineoverrideprotectedinherited

Member Data Documentation

◆ clock

template<typename device_t >
struct device::desc::clock& dx::gui::device< device_t >::iosize::clock
protected

◆ device

device & dx::gui::box::item< device , juce::ComboBox >::device
protectedinherited

◆ editable

const bool dx::gui::label::item::editable {}
protectedinherited

◆ size

int dx::gui::box::item< device , juce::ComboBox >::size
protectedinherited

◆ string

const juce::String dx::gui::label::item::string
protectedinherited

The documentation for this class was generated from the following file:

(c) copyright 2009 dynamic acoustics e.U. generated on Mon Apr 21 2025

a closed source license may be obtained by requesting a written permission from dynamic acoustics e.U.
however - governmental use generally and military use especially is strictly prohibited though.