dxd - dynax driver framework 2.2.0d81
cross platform open source driver development framework
Loading...
Searching...
No Matches
dxd::wdm::unicode< max_length > Class Template Reference

WDM unicode string helper. More...

#include <dxd_wdm.h>

+ Inheritance diagram for dxd::wdm::unicode< max_length >:
+ Collaboration diagram for dxd::wdm::unicode< max_length >:

Public Member Functions

unicodeformat (const ::UNICODE_STRING &format,...)
 
template<typename type_t >
unicodeformat (const type_t &format,...)
 
unicodeformat (const wchar_t *format,...)
 
unicodelower ()
 
 operator const wchar_t * () const
 
unicodeoperator+ (const ::UNICODE_STRING &append)
 operator to concat unicode strings
 
template<typename type_t >
unicodeoperator+ (const type_t &append)
 
 operator::UNICODE_STRING * ()
 
unicodeoperator= (const ::GUID &guid)
 
unicodeoperator= (const ::UNICODE_STRING &copy)
 
unicodeoperator= (const char *copy)
 
unicodeoperator= (const wchar_t *copy)
 
unicodeoperator= (unsigned int copy)
 
 unicode ()
 
template<typename type_t >
 unicode (const type_t &copy)
 
unicodeupper ()
 

Public Attributes

os_result status = not_initialized
 

Detailed Description

template<int max_length = 0x80>
class dxd::wdm::unicode< max_length >

WDM unicode string helper.

Constructor & Destructor Documentation

◆ unicode() [1/2]

template<int max_length = 0x80>
dxd::wdm::unicode< max_length >::unicode ( )
inline
+ Here is the caller graph for this function:

◆ unicode() [2/2]

template<int max_length = 0x80>
template<typename type_t >
dxd::wdm::unicode< max_length >::unicode ( const type_t & copy)
inline

Member Function Documentation

◆ format() [1/3]

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::format ( const ::UNICODE_STRING & format,
... )
inline
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ format() [2/3]

template<int max_length = 0x80>
template<typename type_t >
unicode & dxd::wdm::unicode< max_length >::format ( const type_t & format,
... )
inline
+ Here is the call graph for this function:

◆ format() [3/3]

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::format ( const wchar_t * format,
... )
inline
+ Here is the call graph for this function:

◆ lower()

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::lower ( )
inline

◆ operator const wchar_t *()

template<int max_length = 0x80>
dxd::wdm::unicode< max_length >::operator const wchar_t * ( ) const
inline

◆ operator+() [1/2]

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::operator+ ( const ::UNICODE_STRING & append)
inline

operator to concat unicode strings

◆ operator+() [2/2]

template<int max_length = 0x80>
template<typename type_t >
unicode & dxd::wdm::unicode< max_length >::operator+ ( const type_t & append)
inline
+ Here is the call graph for this function:

◆ operator::UNICODE_STRING *()

template<int max_length = 0x80>
dxd::wdm::unicode< max_length >::operator::UNICODE_STRING * ( )
inline

◆ operator=() [1/5]

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::operator= ( const ::GUID & guid)
inline

◆ operator=() [2/5]

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::operator= ( const ::UNICODE_STRING & copy)
inline

◆ operator=() [3/5]

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::operator= ( const char * copy)
inline

◆ operator=() [4/5]

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::operator= ( const wchar_t * copy)
inline

◆ operator=() [5/5]

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::operator= ( unsigned int copy)
inline

◆ upper()

template<int max_length = 0x80>
unicode & dxd::wdm::unicode< max_length >::upper ( )
inline

Member Data Documentation

◆ status

template<int max_length = 0x80>
os_result dxd::wdm::unicode< max_length >::status = not_initialized

The documentation for this class was generated from the following file:

(c) copyright 2009 dynamic acoustics e.U. generated on Fri Dec 20 2024

a closed source license may be obtained by requesting a written permission from dynamic acoustics e.U.
however - governmental use generally and military use especially is strictly prohibited though.