dxd - dynax driver framework 2.2.0d81
cross platform open source driver development framework
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dx::coreaudio Namespace Reference

coreaudio - dynax coreaudio namespace More...

Namespaces

namespace  server
 

Classes

struct  __target
 
class  device
 CoreAudio client device. More...
 
class  driver
 
class  pin
 CoreAudio client pin. More...
 
class  property
 
union  target
 

Functions

std::ostream & operator<< (std::ostream &os, const ::AudioObjectPropertyAddress &address)
 
std::ostream & operator<< (std::ostream &os, const ::AudioServerPlugInCustomPropertyInfo &custom)
 
std::ostream & operator<< (std::ostream &os, const ::AudioStreamBasicDescription &format)
 
std::ostream & operator<< (std::ostream &os, const ::AudioStreamRangedDescription &range)
 
std::ostream & operator<< (std::ostream &os, const ::AudioValueRange &range)
 
std::ostream & operator<< (std::ostream &os, const target &target)
 

Detailed Description

coreaudio - dynax coreaudio namespace

Function Documentation

◆ operator<<() [1/6]

std::ostream & dx::coreaudio::operator<< ( std::ostream & os,
const ::AudioObjectPropertyAddress & address )
inline
+ Here is the call graph for this function:

◆ operator<<() [2/6]

std::ostream & dx::coreaudio::operator<< ( std::ostream & os,
const ::AudioServerPlugInCustomPropertyInfo & custom )
inline
+ Here is the call graph for this function:

◆ operator<<() [3/6]

std::ostream & dx::coreaudio::operator<< ( std::ostream & os,
const ::AudioStreamBasicDescription & format )
inline
+ Here is the call graph for this function:

◆ operator<<() [4/6]

std::ostream & dx::coreaudio::operator<< ( std::ostream & os,
const ::AudioStreamRangedDescription & range )
inline

◆ operator<<() [5/6]

std::ostream & dx::coreaudio::operator<< ( std::ostream & os,
const ::AudioValueRange & range )
inline

◆ operator<<() [6/6]

std::ostream & dx::coreaudio::operator<< ( std::ostream & os,
const target & target )
inline

(c) copyright 2009 dynamic acoustics e.U. generated on Sat Dec 28 2024

a closed source license may be obtained by requesting a written permission from dynamic acoustics e.U.
however - governmental use generally and military use especially is strictly prohibited though.