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| class | dx::gui::aggregate< component_t > |
| class | dx::gui::bar |
| | dx::gui::bar A row of independently toggling buttons, reporting (id, state) on change. More...
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| class | dx::gui::box< item_t > |
| | dx::gui::box A read-only dropdown of (label, value) pairs, reporting the selected value. More...
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| class | dx::gui::box< item_t >::label |
| | box::label Corrects JUCE awkward positioning and size of the juce::ComboBox editor. This is attached by the cpl::looknfeel class. More...
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| class | dx::gui::button |
| class | dx::gui::checkbox |
| class | dx::gui::component_size_pair< component_t > |
| class | dx::gui::direction< device_t > |
| class | dx::gui::file |
| | the given vendor/product-relative path, in the platform's standard app data location More...
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| class | dx::gui::image |
| class | dx::gui::item< component_t > |
| | dx::gui::item wx counterpart of the juce interface's dx::gui::item<component_t>: one row of a single, continuously expandable outline. Every device and every one of its stream/pin/clock/... rows is an item, nested directly inside its parent item and indented beneath it, showing its own controls inline via content - mirroring juce's TreeView design, where wx has no equivalent of an arbitrary Component hosted per tree row (wxTreeCtrl cannot host child controls), so the outline is built here from plain wxPanel rows in nested box sizers instead. More...
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| class | dx::gui::label |
| class | dx::gui::power2< item_t > |