dxd - dynax driver framework 3.0.1d223
cross platform open source driver development framework
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dx_gui.h File Reference
#include <dx_stream.h>
#include <wx/wx.h>
#include <wx/statline.h>
#include <algorithm>
#include <vector>
Include dependency graph for wxwidgets/dx_gui.h:
This graph shows which files directly or indirectly include this file:

Classes

class  dx::gui::box< item_t >
 a drop down whose items are either ids or their text, depending on what the edited value is More...
class  dx::gui::button
 a button, toggling where a listener is given More...
class  dx::gui::checkbox
 a check box for one boolean of the desc More...
class  dx::gui::file
 the given vendor/product-relative path, in the platform's standard app data location More...
class  dx::gui::image
 an image from a file or a resource, scaled into its place More...
class  dx::gui::item< component_t >
 one line of the device tree: its widget is created when the line becomes visible and dropped with it More...
class  dx::gui::label
 a text field, editable where a listener is given More...
class  dx::gui::text
 dx::gui::text An editable single line text field, committing on Enter or on losing focus. More...

Namespaces

namespace  dx
 dynax driver framework interface namespace
namespace  dx::gui
 the control panel's widgets over JUCE: each one takes the value it edits and a listener, writes the device's desc back on a change and follows the desc when something else changes it - so a panel is composed of these, never of event handling of its own

Functions

wxWindow * dx::gui::row (wxWindow *parent, std::vector< std::function< wxWindow *(wxWindow *)> > controls)
 dx::gui::row Lays a handful of controls out on one horizontal line - the wx counterpart of the juce interface's dx::gui::aggregate<component_t...>: a dense row such as "[audio][MIDI] resolution: [32] bit [float] in [4] byte ...", built from factories so every control gets the row panel as its wx parent.

(c) copyright 2009 dynamic acoustics e.U. generated on

a closed source license may be obtained by requesting a written permission from dynamic acoustics e.U.
however - governmental use generally and military use especially is strictly prohibited though.